This is the 2nd project in the Revolution School Blender Course, now with a little more freedom, we were challenged to create a Dream House, again with some limitations, poly modeling (no subD or Sculpting), fully procedural materials (no principal BSDF), a predefined camera and and area to create the house in and render via cycles engine.
I wanted to channel some of that ,chunky, old northern European, WoW like style. So I made an INN, in the middle of the woods, where weary travelers and adventurers can come and rest up for the night, with a soft bed and a cup of mead!
I'd need to be able to paint the pieces individually to move forward in that context but I'm happy with the result.
Day Nigh Cycle Animation
Process